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Complete the entire story and reach the final scene — Unlock all trophies
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The End
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Hang the play posters with Lupus and admit you confessed to Chloe.
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After Chloe’s birthday party, confess your feelings to her at the door.
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Give Chloe her birthday gift at the doorstep when she opens the door.
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Choose a white T-shirt and jeans for Chloe’s birthday.
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Have Simon shoulder past you in the auditorium, scattering your brushes.
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While painting the banner with Lupus and discussing gifts, have Chloe step down from the stage and approach you.
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Finish drawing all of Chloe’s birthday invitations overnight to surprise her the next day.
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After walking Chloe home, return to your house and slip into your room without your parents noticing.
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Go to the park with Chloe, buy blueberry ice cream, and agree to design her birthday invitations.
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Invite Chloe to the park and meet her at the school entrance to start the walk.
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After giving Chloe the portrait, receive her invitation to her birthday.
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Stop Chloe when you’re alone after Lupus goes backstage and work up the courage to talk to her.
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Find the kettle backstage amid the props and bring it back to plug in at the table.
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Get excused from classes by Mr. Brown to help Lupus and enter the auditorium.
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Meet Chloe during rehearsal and introduce yourself.
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Help Lupus set up and start painting the Romeo & Juliet banner near the stage.
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Leave for school the next morning without eating—wake to the knock, tell Mom you’ll eat at school, and head out.
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Return home after the first school day, answer Mom, and head upstairs to your room.
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Win the checkpoint race with Lupus by returning with three markers before the others.
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Spot the hidden checkpoint tangled in the wild rose bushes near the trail before your rivals.
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Unearth the hidden marker beneath a root at the old oak and regroup with Lupus.
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Split up during the forest checkpoint race—send Lupus with the map, memorize the route, and head for the old oak alone.
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Pair with Lupus, take the maps, and start the checkpoint race at the whistle.
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During P.E. pairing, when no one volunteers, have Lupus step up and take you as his partner.
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Accept Lupus’s help to find a free locker and change into your gym clothes.
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Stay behind at recess, draw in your sketchbook, and meet Lupus—introduce yourself.
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After entering the classroom, introduce yourself to Mr. Brown’s class.
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Get dressed for the first day, choose the gray hoodie, and leave for school on your own.
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Close your eyes, fall asleep in the new house, and wake to the knock at the door.
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After the argument with Mom, turn off the light, grab the pie, and eat the slice until nothing remains.
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Finish unpacking the last box in your new room.
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After choosing your room, scream “I HATE IT!!!!” and switch on the light for the first time.
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After arriving, run upstairs, choose the farthest room, and slam the door during the first argument.
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After the car ride, enter the new house for the first time.
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